Xbox Live to release first not-for-profit game
Usually, when we talk about games, the usual topics that are discussed revolve around new releases, how awesome or bad a game is, or how much a game developer has earned from a hit game. Topics about charity is as alien as talking about talking about games that teach moral values (those will definitely be boring games). But OneBigGame is about to change this.
OneBigGame, a non-profit game publisher that was formed in 2007, recently introduced a game that will be published under the OneBigGame label. Chime is a pro bono creation by Zoe Mode, who is a music game specialist. The game is a unique block puzzle that has an accompanying music creation element and also contributions from other famous musicians. The innovative game will come out this winter on Microsoft’s Xbox Live Arcade.
Chime puts a great spin on both the music and block puzzle game with the player being asked to cover different grids with different shapes that have a connection to a sound effect from other music tracks. The objective is to form rectangular bricks that are called quads.
The great thing about Chime is that the profits OneBigGame will get will be funneled to a number of children’s charities it is supporting. I like the idea of buying a game that will help other people. It eases the guilt of throwing money at a hobby not many people can afford. And it also feels good knowing that even while you’re sitting like a blob in front of your TV, you’re actually making a difference in the world.


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